GhanasyamKR
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Senior Unity Developer - Bangalore, India

Ghanasyam K.R builds gameplay systems for casual, hyper-casual, hybrid-casual, and mid-core games.

I am a Unity-focused engineer with 6 years building gameplay systems, modular frameworks, and LiveOps tooling for mobile titles. I focus on clean architecture, fast iteration, and stable performance.

Currently at Super Huge Studios, working on reusable architecture and gameplay systems.

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ghanasyamkr@gmail.com Bangalore, India
Unity - C# Gameplay Systems LiveOps

More projects

Additional games and frameworks.

Selection of shipped builds and prototypes. More videos will be added.

Unity logo

HyperCore

Framework

Reusable Unity framework for hyper-casual prototyping and production with DI, analytics, lifecycle helpers, and sensory managers.

View on GitHub

CatWool

Hyper-casual

Fast, tactile game loop with reskin-friendly architecture.

Play on Google Play

ChessBlitz

2D puzzle

Chess puzzle game with progression and economy layers.

Play on Google Play

Apple Clicker

Clicker

Fast, satisfying tap loop designed for quick mobile sessions.

Play on Google Play

GemClicker

Clicker

Incremental clicker gameplay focused on steady rewards and upgrades.

Play on Google Play

Master Chef Slider

Slider puzzle

Arcade slider game with clean UI and fast puzzle rounds.

Play on Google Play

FruitCut

Match 3

Juicy match-3 prototype focused on cascade tuning, boosters, and level flow.

Unpublished

Profile

Unity engineer focused on reliable gameplay systems.

From small prototypes to LiveOps support, I help keep codebases maintainable as content grows. I focus on modularity, measurable performance, and UI polish.

Highlights

  • Built reusable frameworks to reduce setup time and keep performance stable.
  • Designed modular gameplay systems with undo support and extensibility.
  • Delivered LiveOps features and editor tooling for faster content iteration.
Unity C# Gameplay Systems LiveOps Performance Editor Tools

Experience

Recent roles and teams.

A compact view of recent studios and responsibilities.

Senior Unity Developer — Super Huge Studios

Feb 2023 - Present · Bangalore

Gameplay systems, editor tools, and LiveOps support for Solitaire Candy World.

Freelance Unity Developer — Vedantu + TVS Metaverse

Aug 2022 - Dec 2022 · Remote/Bangalore

Gamification features for a learning app; cinematic bike reveals for TVS Metaverse using Cinemachine.

Unity Developer — NCore Games

Sep 2020 - Dec 2021 · Bangalore

Gameplay systems, UI, PlayFab registration, and multiplayer session support.

Earlier roles: GetMega, Bibox Labs.

Contact

Open to Unity gameplay and tools roles.

Happy to discuss roles, collaborations, or consulting work.